On Socket.IO Error
Last updated
Last updated
On Socket.IO Error is an Event Listener Node that executes and triggers a Logic Branch when an Error is received and returns the Error Message
.
Socket.IO Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and On Socket.IO Error will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
Scope: Project, Scene.
Attribute | Type | Description |
---|---|---|
| Drop-Down | The desired Socket.IO server, which refers back to the selections made under Socket.IO in the Project Settings. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | An identifying name that is parent to an event or events in the Socket.IO protocol. The default is simply |
| String | The returned Error |