Save File
Last updated
Last updated
Save File is an io Node, which allows one to store a specified file containing relevant data from the current project, such as the value of a variable. Providing a location gives a future point of access for the user, which can then be loaded using Load File. When saving a Dictionary, JSON Stringify must be used. This allows for persistent data between sessions.
Scope: Project, Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
File's Local Path
User Input
The file path
local to the user's device.
Overwrite File if Exists
Bool
If the file path
already exists, the current data will replace the data in the existing file.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Content
Defined in the Logic Editor.
The Project content that needs to be saved.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.