On Socket.IO Receive
Last updated
Last updated
On Socket.IO Receive is an Event Listener Node that executes and triggers a Logic Branch when data of a Socket.IO event is received and returns its Message
, name, and Namespace
.
Socket.IO Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and On Socket.IO Receive will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
Scope: Project, Scene.
Configuration
Drop-Down
The desired Socket.IO server, which refers back to the selections made under Socket.IO in the Project Settings.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Namespace
String
An identifying name that is parent to an event or events in the Socket.IO protocol. The default is simply /
.
Trigger Name
String
The name of the event.
Message
String
The returned Message
.