This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
Get Rotation returns the XXX, YYY, and ZZZ rotation of an Object in a Scene.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene Object whose Rotation values one wishes to return.
Rotation
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Vector3
A 3-dimensional vector that contains the Rotation components measured in Euler angles along the XXX, YYY, and ZZZ axes of the target Scene Object.
Get Rotation returns the Rotation value of an Object in a Scene2D.
The ID of the target Scene2D Object whose Rotation value you wish to return.
Float
A Float that contains the Rotation value of the target Scene2D Object.
Get Scale
Get Position
Set Rotation
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Last updated 2 years ago