On WebSprite Load
Last updated
Last updated
On WebSprite Load is an Event Listener Node used for executing a Logic Branch when a Web Sprite Object is loaded.
Scope: Scene, Prefab.
Object
ObjectID
The Web Sprite Object that triggers the Logic Branch on loading, if none is given in the Object ID
Input Socket.
Object ID
ObjectID
The Web Sprite Object that triggers the Logic Branch on loading.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Object ID
ObjectID
The Web Sprite Object received as Input.