Set Visibility
Last updated
Last updated
Set Visibility makes an Object either visible or not visible in a Scene.
Scope: Scene, Function, Prefab.
Object
ObjectID
The Object, whose visibility you wish to set, if one is not provided in the Object ID
Socket.
Is Visible
Bool
A Boolean indicating whether a desired Object is set to visible or not. The default value is true.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object you would like to make visible or not.
Is Visible
Bool
A Boolean that sets the Object Visibility to either true or false.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.