# Set Mask

## Overview

![The Set Mask Node.](https://4267723012-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOEts3pBau6LMamSYhGZp%2Fuploads%2Fgit-blob-38208d1e88beeeda7d7efab3312be03866057a58%2Fsetmasknode.png?alt=media)

The **Set Mask Node** sets, or reassigns, the **Mask** of an **Object**.

[**Scope**](https://docs.incari.com/incari-studio/2022.2/overview#scopes): **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Object ID`       | **ObjectID** | The ID of the desired **Object**, whose **Mask** will be set.         |
| `Mask Object ID`  | **ObjectID** | The ID of the **Mask** to set for the desired **Object**.             |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
