Scene2D
Last updated
Last updated
A Scene2D is a collection of 2D Objects that represent different unique places within your User Interface, such as menus, maps, and media players. Each Scene2D exists in two dimensions in pixel space.
The workspace is only in two dimensions. For the order of Objects, an index is no longer required. Whatever way the Objects are listed in the Scene Outliner -- chosen by the user -- decides the order in which they are displayed.
The Scene2D Object has one Attribute:
Player Camera
: Determines the Camera that will show the Scene2D when the Scene2D starts.