On-Screen Keyboard Move Selection

Overview

The On-Screen Keyboard Move Selection Node.

The On-Screen Keyboard Move Selection Node moves the selection from a previous one using the Direction Attribute, which is a Vector2.

This Node moves the selected On-Screen Keyboard Button in the Direction across the X axis, the Y axis, or both. If the first element of the Vector2 (X-coordinate) is positive then it moves to the right, if it is 0 it doesn't move horizontally, and if it is negative it moves to the left. If the second element of the Vector2 (Y-coordinate) is positive then it moves down, if it is 0 it doesn't move vertically, and if it is negative it moves up.

Scope: Scene, Function, Prefab.

Attributes

The On-Screen Keyboard Move Selection Node Attributes.
Attribute
Type
Description

Object

ObjectID

The target Object.

Direction

Vector2

The XY-coordinates for the desired Direction.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the target Object.

Direction

Vector2

A Vector2 that assigns XY-coordinates as input.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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