Set Rotation
Last updated
Last updated
This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
Set Rotation sets the value of a given Scene Object's Rotation
Attribute.
Scope: Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| Vector3 | The desired |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the target Scene Object whose |
| Vector3 | A 3-dimensional vector that contains the |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Rotation on Wikipedia.