Get All Cameras
Last updated
Last updated
The Get All Cameras Node outputs an Array containing the Object IDs of all available Cameras in the Scene.
Scope: Scene, Prefab.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Array | Array containing the Object IDs of all available Cameras. |