The Get ImageSequence Duration Node returns the total runtime (in seconds) of the ImageSequence.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
The ID of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Duration
Float
The total runtime.
Get ImageSequence FPS
Get ImageSequence Total Frames
Get Current ImageSequence Frame
Last updated 3 years ago