On Swipe
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On Swipe is an Event Listener Node used for executing a Logic Branch after a swipe on an Object.
Scope: Scene, Prefab.

Object
ObjectID
The Object in which a swipe triggers the Logic Branch, if none is given in the Input Socket.
Mouse Button
Drop-down
Whether a swipe with the left, middle, or right button of the mouse will trigger the Logic.
Swipe Direction
Drop-down
The direction in which a swipe will trigger the Logic.
Object ID
ObjectID
The Object in which a swipe triggers the Logic Branch.
Subscribe (►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Distance
Vector2
Length of the swipe in the X and Y directions.
Object ID
ObjectID
The Object received as Input.
Event ID
ObjectID
The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.
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