On On-Screen Keyboard Key Pressed
Last updated
Last updated
The On On-Screen Keyboard Key Pressed Node is an Event Listener Node used for executing a Logic Branch when any key on the On-Screen Keyboard is pressed.
Scope: Scene, Prefab.
Object
ObjectID
The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch, if none is given in the Object ID
Input Socket.
Object ID
ObjectID
The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Symbol Entered
String
The symbol that was clicked on the On-Screen Keyboard.
Object ID
ObjectID
The On-Screen Keyboard received as Input.
Event ID
ObjectID
The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.