On On-Screen Keyboard Input Changed
Overview

Attributes

Attribute
Type
Description
Inputs
Input
Type
Description
Outputs
Output
Type
Description
See Also
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The On On-Screen Keyboard Enter Pressed Node is an Event Listener Node used for executing a Logic Branch when the input of an On-Screen Keyboard is changed.
Scope: Scene, Prefab.

Object
ObjectID
The On-Screen Keyboard in which an input change triggers the Logic Branch, if none is given in the Object ID Input Socket.
Object ID
ObjectID
The On-Screen Keyboard in which an input change triggers the Logic Branch
Subscribe (►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Keyboard Input
String
The input of the On-Screen Keyboard.
Object ID
ObjectID
The On-Screen Keyboard received as Input.
Event ID
ObjectID
The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.
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