# Vector

The **Vector Objects** encompass several three-dimensional shapes that help build up the visual aspects of a *User Interface*.

There are several **Vector Objects** that are described below:

* [**Arc**](#arc)
* [**Ellipse**](#ellipse)
* [**Line**](#line)
* [**Pie**](#pie)
* [**Rectangle**](#rectangle)
* [**Svg**](#svg)

![Vector Objects](/files/Nfimp4EPxYaWFXmm6XD4)

## Arc

A **3D Object** that is a piece of a circle defined by a starting and ending degree disregarding the center and running straight through between the two selected degree points. It can be *transformed* along the X, Y, or Z axes. There are several **Nodes** attributed to **Arc Objects**, which can be found [*here*](/incari-studio/2022.2/toolbox/incari/vector/arc.md).

![Arc](/files/c8L32sgbTFFmusDG59Ah)

## Ellipse

A circular **3D** **Object** that can be *transformed* along the X, Y, and Z axes.

![Ellipse](/files/ucOZDxpEOIroANm0TXCx)

## Line

A linear **3D** **Object** that can be *transformed* along the X, Y, and Z axes. There are several **Nodes** attributed to **Line Objects**, which can found [*here*](/incari-studio/2022.2/toolbox/incari/vector/line.md).

![Line](/files/ITIOmUgVygL803XT5SIm)

## Pie

A **3D** **Object** that is a piece of a circle defined by a starting and ending degree and a connected point at the center of the circle. It can be *transformed* along the X, Y, and Z axes. There are several **Nodes** attributed to **Line Objects**, which can be found [*here*](/incari-studio/2022.2/toolbox/incari/vector/pie.md).

![Pie](/files/26JWOwyxzAbowghYGfBM)

## Rectangle

A rectangular **3D** **Object** that can be *transformed* along the X, Y, and Z axes. There are several **Nodes** attributed to **Rectangle Objects**, which can be found [*here*](/incari-studio/2022.2/toolbox/incari/vector/rectangle.md).

![Rectangle](/files/GCaGvfjaBVqhKtYfGv9v)

## Svg

The **Svg Object** allows the user to display *.svg* files in the **Scene Outliner**.

The most important **Attribute** is `File` under `SVG`. Here, the user can locate the desired *.svg* file.

![Svg Object before Adding Asset.](/files/3Pe9O9MGbgPfVMIP3v0B)

Above, the `File` **Attribute** has been highlighted for the **Svg Object**. This is where the user can select the appropriate file after activating the pop-up Menu.

![Svg Object after Adding Asset.](/files/2cTqTAmRhrLeDeQFuuI2)

When the *.svg* file is selected, it is displayed in the viewport of the **Scene Outliner**.

## External Links

* Example Svg file from [Wikipedia.](https://mathstat.slu.edu/escher/index.php/File:P4m-sample.svg)


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