# Video

A **Video Object** displays a video once a file is selected in the `Video File` **Attribute** or a `Camera input` camera is selected. 0 usually refers to the webcam of a laptop.

![Video Object Without Any Video.](/files/0StNxKkFNycdiJ1xe8zP)

As can be seen in the image above, the **Video Object** has an **Attribute** `input type`. Here, `Video file` is selected, but `Camera input` is also possible.

![Video Object With a Video.](/files/TBZA0E6KGfUZN9XJgpXx)

Once a file is selected, it is displayed in the viewport of the **Scene Outliner**. It can be played, paused, and stopped. Alternatively, the `Camera` would be selected for `Camera input`. This would be 0, 1, 2, and so on, depending on the coding of the devices connected to the user's machine.

Additionally, there are several **Nodes** that can be used for incorporating **Video Objects** into the **Logic** of a **Project**. These are the **Media Nodes**. More information can be found [here](/incari-studio/2022.2/toolbox/incari/media.md) and [here.](/incari-studio/2022.2/toolbox/events/media.md)


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