On Mouse Leave

Overview

On Mouse Leave is an Event Listener Node used for executing a Logic Branch when the cursor leaves an Object.

The Attribute Event Base allows the user to choose whether the Node is triggered only for a specific Object or for any Object in the Screen.

Scope: Scene, Prefab.

Attributes

Event Base

Inputs

Note: Input Sockets only available when Event Base is set to Object.

Outputs

See Also

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