On Socket.IO Receive
Overview
On Socket.IO Receive is an Event Listener Node that executes and triggers a Logic Branch when data of a Socket.IO event is received and returns its Message
, name, and Namespace
.
Socket.IO Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and On Socket.IO Receive will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
Scope: Project, Scene.
Attributes
Attribute | Type | Description |
---|---|---|
| Drop-Down | The desired Socket.IO server, which refers back to the selections made under Socket.IO in the Project Settings. |
Outputs
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | An identifying name that is parent to an event or events in the Socket.IO protocol. The default is simply |
| String | The name of the event. |
| String | The returned |
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