Incari Studio
2023.2
2023.2
  • Incari HMI Development Platform
  • Getting Started
    • Overview
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    • What's New
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      • Incari Hub
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      • Incari Studio
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      • Logic in Prefabs
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    • Terminology
  • Modules
    • Overview
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    • Plugins
      • Communication
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    • Communication
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        • Events
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        • Is Bluetooth Device Paired
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        • Scan For Bluetooth Devices
        • Unpair Bluetooth Device
      • CAN
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      • Serial
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      • TCP
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      • UDP
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      • WebSocket
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    • DateTime
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    • Development
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    • Events
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        • On Leap Motion Swipe Left
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        • XR Position
      • List
        • On List Current Index Change
        • On List Entry Select
        • On List Load
      • List 2D
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        • Get Material Property
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        • Add Tag
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        • Get Active Dropdown Value
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        • Get CSS Property
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        • Get Screen Keyboard Layout
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        • On-Screen Keyboard Get Input
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        • Set Screen Keyboard Layout
      • Scene 2D
        • Get Stylesheet
        • Merge To Stylesheet
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      • This Scene
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        • Rectangle
          • Get RectangleCorners
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        • Set BackgroundColor
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    • Utilities
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    • Variables
      • Variable Getter
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    • Web
      • Call JavaScript Function
  • Demo Projects
    • Overview
    • 4 Methods of Animation
    • Using APIs to Pull Dynamic Data
    • An Analog Clock
    • Image Sequence Button Animation
    • Prefabs
    • Project Initialization
    • On-Screen Keyboard
    • Skinnable Speedometer
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On this page
  • Introduction
  • Bluetooth Guideline
  • Contents
  • External Links

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  1. Toolbox
  2. Communication

Bluetooth

PreviousCommunicationNextEvents

Last updated 1 year ago

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Introduction

The Bluetooth Nodes provide a means for the user to perform several actions within the Bluetooth standard. Bluetooth allows for communication between wireless and fixed devices in the short range, like when a car connects to a mobile phone. More information can be found .

Bluetooth Guideline

These are the guidelines for incorporating Bluetooth Communication into a Project.

  • Unless a device's Bluetooth address is already known or has been previously retrieved through other means, one should use the to discover any devices in the nearby vicinity. This will return all pairable devices in range as well as their Bluetooth addresses.

  • Once a Bluetooth device has been discovered, it is possible to attempt pairing. Use to initiate the pairing. Separately, use to execute any following Logic after pairing. This is to make sure pairing is successfully finished being established before doing anything. Only then is it possible to use the several Nodes that cover important functions of Bluetooth Communication.

    • returns true or false if a device has been paired with (even if it is out of range), or an error message if there is an error.

    • returns the call history of a Bluetooth device (or devices), or an error message if there is an error.

    • returns the phonebook of a Bluetooth device (or devices), or an error message if there is an error.

    • searches for Bluetooth devices in the general vicinity and returns Dictionary of them on success, or an error message if there is an error.

  • To revoke access rights to a device (essentially removing it as a possibility for interacting with), use the to start unpairing. Separately, use the On Bluetooth Device Unpaired Node to execute any following Logic. This is to make sure the device is removed properly before doing anything.

Contents

External Links

More about Bluetooth on .

here
Scan For Bluetooth Devices Node
Pair Bluetooth Device
On Bluetooth Device Paired
Is Bluetooth Device Paired
Retrieve Call History
Retrieve Phonebook
Scan For Bluetooth Devices
Unpair Bluetooth Device Node
Events
On Bluetooth Device Paired
On Bluetooth Device Unpaired
Is Bluetooth Device Paired
Pair Bluetooth Device
Retrieve Call History
Retrieve Phonebook
Scan For Bluetooth Devices
Unpair Bluetooth Device
Wikipedia