Get All Cameras
Overview

The Get All Cameras Node outputs an Array containing the Object IDs of all available Cameras in the Scene.
Scope: Scene, Prefab.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Available Cameras
Array
Array containing the Object IDs of all available Cameras.
See Also
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