# Get Media Loop

## Overview

![The Get Media Loop Node.](https://2561100106-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ff6JZovzOqBctA4C1o76u%2Fuploads%2Fgit-blob-33ee3aca3ba572b74bd50d70705af31db10b9ca3%2Fgetmedialoopnode.png?alt=media)

The **Get Media Loop Node** returns the value of the `Loop` **Bool**. *True* means that the **Media Object** should restart after it finishes and *false* means that it shouldn’t.

[**Scope**](https://docs.incari.com/incari-studio/2023.2/overview#scopes): **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Object ID`       | **ObjectID** | The ID of the desired **Media Object**.                               |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Loop`             | **Bool**  | Returns *true* or *false* if the inputted **Media Object** loops or not.                                                               |

## See Also

* [**Set Media Loop**](https://docs.incari.com/incari-studio/2023.2/toolbox/incari/media/setmedialoop)
