Unload Scene
Last updated
Last updated
The Unload Scene Node unloads the specified Scene and returns a Boolean which confirms or denies this success.
Please note that Scene Separation must be enabled in the Project Settings.
Scope: Project, Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Scene ID
SceneID
The ID of the chosen Scene that will be loaded.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Success
Boolean
Returns true if the Scene was successfully unloaded, or false if not.