# Unload Scene

## Overview

![The Unload Scene Node.](https://2561100106-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ff6JZovzOqBctA4C1o76u%2Fuploads%2Fgit-blob-ac53265a76b62ca30178b3dfdaf0eae6d6765431%2Funloadscenenode.png?alt=media)

The **Unload Scene Node** unloads the specified **Scene** and returns a **Boolean** which confirms or denies this success.

Please note that **Scene Separation** must be enabled in the [**Project Settings**](https://docs.incari.com/incari-studio/2023.2/modules/project-settings/sceneseparation).

[**Scope**](https://docs.incari.com/incari-studio/2023.2/overview#scopes): **Project**, **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type        | Description                                                           |
| ----------------- | ----------- | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**   | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Scene ID`        | **SceneID** | The ID of the chosen **Scene** that will be loaded.                   |

## Outputs

| Output             | Type        | Description                                                                                                                            |
| ------------------ | ----------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**   | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Success`          | **Boolean** | Returns *true* if the **Scene** was successfully unloaded, or *false* if not.                                                          |

## See Also

* [**Load Scene**](https://docs.incari.com/incari-studio/2023.2/toolbox/incari/screen/loadscene)
