Get Paint
Last updated
Last updated
This Node has different versions based on whether Color
or Image
is chosen in the Attributes.
The Get Paint Node returns the value of the fill or stroke's Paint Type
selected in the Attributes.
Scope: Scene, Function, Prefab.
Target
Dropdown
Can be either Fill
or Stroke
. In the image above, Fill
has been chosen.
Index
Int
Determines the layer of the paint content, if one is not provided in the Input Socket. It works in a top to bottom way, where 0 is the top layer and increasing layers are below it.
Paint Type
Dropdown
The type of content that was used on the inputted Object. The choices are Color
or Image
. In this case, Color
has been chosen.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object that will have its fill or stroke returned (depending on the Target
Attribute).
Index
Int
The index of the fill or stroke’s layer.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Color
Color
The returned color of the chosen Object's fill or stroke.