Get Visibility
Overview
Get Visibility returns a Boolean value indicating whether an Object is visible in a Scene or not.
Attributes
Attribute
Type
Description
Object
ObjectID
The Object, whose visibility is desired, if one is not provided in the Object ID
Socket.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object whose visibility you wish to return.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Is Visible
Bool
A boolean value that is true if the target Object is visible in the Scene and false if it is not.
See Also
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