# Project Settings

## Overview

The **Project Settings Module** is used to set up **Projects** that involve the different methods of **Communication** available in **Incari**, **Fonts**, or the **Profiler**.

## CAN

![The Project Settings CAN Attributes.](/files/daVnPwD48Lb9TUN95FUj)

The **CAN Attributes** cover the necessary data to provide functionality to the **CAN Nodes**.

`Interface Name` is the identifying name of the *CAN* Bus. *Virtual CAN* is also possible within **Incari**.

`Baudrate` is the speed of the communication for the channel. More information about this metric can be found in the **External Links** section.

`Channel Name` is the USB port that *CAN* is connected to on *Windows*.

A `DBC File` needs to be uploaded and selected. This `DBC File` is a vital part of the **CAN** protocol, as it stores all data regarding the connections between devices.

`Autostart` can be enabled or disabled and dictates when the channel is run (from the beginning of an application's life cycle or when the appropriate **Nodes** are used).

## Fonts

![The Project Settings Fonts Attributes.](/files/ectUPTaihYwyKTAptojl)

The **Fonts Attributes** let the user upload different types of **Fonts** to add personalized style to texts.

`Family Name` is automatically filled in with the **Font's** name when a **Font** file is chosen. The text can also be edited manually.

`Font Asset` is the **Font** file that is uploaded and selected for use. The **Font** file needs to be in the **Project's** **Asset Folder**.

## HTTP

![The Project Settings HTTP Attributes.](/files/ZZgAv7PRzkaH9jyMBXcM)

The **HTTP Attributes** cover the necessary data to provide functionality to the **HTTP Nodes**.

`Name` is an identifying name of a *HTTP* server chosen at the user's discretion. This will show up in the **Nodes** as a choice for the `Configuration` **Attribute**.

`Is IPv6` can be enabled or disabled. *IPv6* is the newest version of the *Internet Protocol*. More information about *IPv6* can be found in the **External Links** section.

`Local port` is the port that the user wants to use for their *HTTP* server. More information on ports and port forwarding can be found in the **External Links** section.

`Is auto start` can be enabled or disabled and dictates when the server is run (from the beginning of an application's life cycle or when the appropriate **Nodes** are used).

## MQTT

![The Project Settings MQTT Attributes.](/files/xstz17JeL4keQ8idKjte)

The **MQTT Attributes** cover the necessary data to provide functionality to the **MQTT Nodes**.

`Name` is an identifying name of an *MQTT* connection chosen at the user's discretion.

`Is IPv6` can be enabled or disabled. *IPv6* is the newest version of the *Internet Protocol*. More information about *IPv6* can be found in the **External Links** section.

`Remote ip address` is the IP address from which the connection originates.

`Remote port` is the port number of the connection.

`Is auto start` can be enabled or disabled and dictates when the connection is run (from the beginning of an application's life cycle or when the appropriate **Nodes** are used).

## Profiler

![The Project Settings Profiler Attributes.](/files/CGAgVmfA0rFsltctjPUH)

The **Profiler Attributes** cover the necessary data to provide functionality to the **Profiler** **Module**.

`Enable` enables or disables the **Profiler**, which can be edited in the **Profiler View Module**.

`Port` is the port number to which the **Profiler Module** has to connect.

## Serial

![The Project Settings Serial Attributes.](/files/zsP8AxLOepFlwN85Wrn0)

The **Serial Attributes** cover the necessary data to provide functionality to the **Serial** **Nodes**.

`Name` is an identifying name of a *Serial* connection chosen at the user's discretion.

`ChannelName (Linux)` is the USB port that a *Serial* set-up is connected to on *Linux*.

`ChannelName (Windows)` is the USB port that a *Serial* set-up is connected to on *Windows*.

Furthermore, the `ChannelNames` can both be specified, in the case that the user's platform is different than the target platform. If there is no difference in platforms, only one `ChannelName` needs to be filled in.

`Baudrate` is the speed of the communication for a channel. More information about this metric can be found in the **External Links** section.

## See Also

* [**Communication Nodes**](/incari-studio/2021.4/toolbox/communication.md)

## External Links

* More information on the [*Baud metric*](https://en.wikipedia.org/wiki/Baud).
* More information on [*IPv6*](https://en.wikipedia.org/wiki/IPv6).
* More information on [*ports*](https://en.wikipedia.org/wiki/Port_%28computer_networking%29).
* More information on [*port forwarding*](https://en.wikipedia.org/wiki/Port_forwarding).


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