# Web Sprite Reload

## Overview

![The Web Sprite Reload Node.](https://3875032344-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSX7w874Eg6ode1ivk0ZM%2Fuploads%2Fgit-blob-f77a9f2dd11e145017570e53a029b89fd1ac284a%2Fnode-webspritereload.png?alt=media)

The **Web Sprite Reload** **Node** reloads a **Web Sprite** **Object** when triggered.

## Attributes

### Object

| Attribute | Type         | Description                                                                                      |
| --------- | ------------ | ------------------------------------------------------------------------------------------------ |
| `Object`  | **ObjectID** | The **Web Sprite** **Object** you wish to reload, if none is given in the `ObjectID` **Socket**. |

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `ObjectID`        | **ObjectID** | The **Web Sprite** **Object** you wish to reload.                     |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |

## See Also

* [**Web Sprite Objects**](https://docs.incari.com/incari-studio/2021.4/getting-started/scene-objects/web-sprite)
* [**WebSprite Nodes**](https://docs.incari.com/incari-studio/2021.4/toolbox/incari/websprite)
