Set Opacity
Last updated
Last updated
Set Opacity sets the opacity of an Object in a Scene. Object ID and Opacity are given as inputs to the Node.
Attribute | Type | Description |
---|---|---|
| ObjectID | The target Object, whose |
| Float | The opacity value you wish to set for the target Object. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the target Object whose |
| Float | The opacity value you wish to set for the target Object. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Transparency (graphic) on Wikipedia.