Play ImageSequence
Last updated
Last updated
The Play ImageSequence Node starts and plays through an ImageSequence at the specified time frames.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Start Frame
Int
The selected start frame. If -1, the start frame is the very first frame of the ImageSequence.
End Frame
Int
The selected end frame. If -1, the end frame is the very last frame of the ImageSequence.
Object
ObjectID
The target Object.
PlayMode
Drop-down
The PlayMode
type. Can be either Frames per Second (frame rate) or Time (duration).
FPS
Int
The number of Frames per Second.
Interpolation Mode
Drop-down
The Interpolation Mode
type. Can be either Constant or Linear.
Loop Mode
Drop-down
The looping type. Can be Alternate, None, or Repeat.
PlayDirection
Drop-down
The direction in which the ImageSequence plays. Can be Backward
or Forward
.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object.
Start Frame
Int
The start frame.
End Frame
Int
The end frame.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.