# Scene

![](https://3009747178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MIspkFTPkuGkv4UgQGs-1330240639%2Fuploads%2Fgit-blob-bb9636280204b3f2883d3df0b192eb7da1fd2f6f%2Ficonscene.png?alt=media)

A **Scene** is a collection of **Objects** that represent different unique places within your *User Interface*, such as Menus, maps and media players. Each **Scene** has its own *3D* space, with the **Size** and **Resolution** being determined by the **Attributes** of the **Screen** that it is assigned to.

The **Scene Object** doesn't have any **Attributes** of its own, unlike every *other* **Object** in **Incari**.

There are a few **Nodes**, such as the [**KeyPress** **Node**](https://docs.incari.com/incari-studio/2021.1/toolbox/events/keyboard/on-key-press), which require a **Scene Object** to be assigned as an **Attribute**. This can be done by dragging and dropping a **Scene** from the **Project Outliner** into the **Scene Attribute** of that **Node**.
