Set Visibility

Overview

The Set Visibility Node.

Set Visibility makes an Object either visible or not visible in a Scene.

Attributes

Attribute
Type
Description

Object

ObjectID

The Object, whose visibility you wish to set, if one is not provided in the Object ID Socket.

Is Visible

Bool

A Boolean indicating whether a desired Object is set to visible or not. The default value is true.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the Object you would like to make visible or not.

Is Visible

Bool

A Boolean that sets the Object Visibility to either true or false.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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