This Node is only useable in Scenes and not Scene2Ds.
Get Scale returns the scale of an Object in a Scene.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Scale value you wish to return.
Scale
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Vector3
A 3-dimensional Vector that contains the Scale of the Object along its XXX, YYY, and ZZZ axes.
Get Rotation
Get Position
Scaling (geometry)arrow-up-right on Wikipedia.
Last updated 1 year ago