# Prefabs

**Prefabs** are **Objects** that are composed of a combination of **Objects**. They allow the user to create multiple individual **Instances** of this combination and then make changes that are enacted across all of them. Each **Instance** can also retain unique properties via overrides, thus allowing one to create several **Objects** with the same functionality but different characteristics. Moreover, **Prefabs** have their own **Logic** encapsulated within them.

There are two types of **Prefabs**, those available in **Scenes** and those available in **Scene2Ds**. They both can only encapsulate the **Objects** present in their respective **Scene** type.

The first section shows how to create and use **Prefabs** in both **Scenes** and **Scene2Ds**. **Prefabs** in **Scene2Ds** are treated as **Frames**, but with the properties of a **Prefab**. The second section gives more details about the **Logic** of **Prefabs** and the third section describes **Nested Prefabs**. On the surface, **Prefabs** in **Scene2Ds** essentially work the same as **Prefabs** in **Scenes** so they follow the same procedures highlighted in the latter two sections.

## Contents

* [**Creating and Using Prefabs**](https://docs.incari.com/incari-studio/2024.1/objects-and-types/prefabs/creatingandusingprefabs)
  * [**Prefabs in Scene2Ds**](https://docs.incari.com/incari-studio/2024.1/objects-and-types/prefabs/creatingandusingprefabs/2d)
  * [**Prefabs in Scenes**](https://docs.incari.com/incari-studio/2024.1/objects-and-types/prefabs/creatingandusingprefabs/3d)
* [**Logic in Prefabs**](https://docs.incari.com/incari-studio/2024.1/objects-and-types/prefabs/logic-prefabs)
* [**Nested Prefabs**](https://docs.incari.com/incari-studio/2024.1/objects-and-types/prefabs/nested-prefabs)

## See Also

* [**Prefabs Demo Project**](https://docs.incari.com/incari-studio/2024.1/demo-projects/prefabs-demo)
