> For the complete documentation index, see [llms.txt](https://docs.incari.com/incari-studio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.incari.com/incari-studio/2024.1/modules/scene-outliner.md).

# Scene Outliner

The **Scene Outliner** contains the list of every [**Object**](/incari-studio/2024.1/objects-and-types/scene-objects.md) in the currently selected [**Scene**](/incari-studio/2024.1/objects-and-types/project-objects/scene.md). It can be used to organize, manage, create, delete, and edit them.

<div><figure><img src="/files/9JwLERd0vNRLwItnjVS5" alt=""><figcaption><p>Scene Outliner.</p></figcaption></figure> <figure><img src="/files/S39t3cOwIjFkVnuRpHJP" alt=""><figcaption><p>Pop-up menu with options to manage Objects.</p></figcaption></figure></div>

This page describes all the options available in the **Scene Outliner** for managing **Objects** in a **Scene**:

* [**Create**](#create)
* [**Prefabs**](#prefabs)
* [**Duplicate**](#duplicate)
* [**Copy, Cut, and Paste**](#copy-cut-and-paste)
* [**Rename**](#rename)
* [**Delete**](#delete)
* [**Show and Hide**](#show-and-hide)
* [**Search**](#search)
* [**Filter**](#filter)

## Create

New **Objects** can be created in the following ways:

* Click on the plus ![](/files/sPJV2VMWQ4G9dq6PX2fg) icon located at the top left corner of the **Scene Outliner** and select the **Object** to create.
* Right-click inside the **Scene Outliner**, select `Create` from the pop-up, and click on the **Object**.

<div><figure><img src="/files/ss4G8RQvkthaN3rykfV9" alt=""><figcaption><p>Creating an Object with the plus icon.</p></figcaption></figure> <figure><img src="/files/Xmn4tx1gqXvUcr8RR1ZI" alt=""><figcaption><p>Creating an Object from the pop-up menu.</p></figcaption></figure></div>

## Prefabs

The pop-up menu that appears by right-clicking on the **Scene Outliner** offers three options relating to **Prefabs**.

* `Make prefab`: The selected **Objects** turn into a **Prefab**.
* `Unpack prefab`: The selected **Prefab Instance** is unpacked, thus the **Objects** that compose it remain in the **Scene** but no longer are a **Prefab Instance**. More information can be found [here.](https://github.com/cgi-studio-gmbh/incari-doc/blob/2024.1/objects-and-types/prefabs/creating-and-using-prefabs.md#unpacking-a-prefab)
* `Edit prefab`: This will open the **Prefab View**, where the [**Prefab Asset**](https://github.com/cgi-studio-gmbh/incari-doc/blob/2024.1/objects-and-types/prefabs/creating-and-using-prefabs.md#editing-the-prefab-asset) can be edited

<div><figure><img src="/files/WnGXaUvb7c2GdGH6z7Si" alt=""><figcaption><p>Creating a Prefab from Objects in the Scene.</p></figcaption></figure> <figure><img src="/files/hqN66fNqFFexTq872XjE" alt=""><figcaption><p>Unpacking a Prefab.</p></figcaption></figure> <figure><img src="/files/DXbNwkbJqnvvJJDxJqam" alt=""><figcaption><p>Creating an Object from the pop-up menu.</p></figcaption></figure></div>

For more details, see the [**Prefabs**](/incari-studio/2024.1/objects-and-types/prefabs.md) section.

## Duplicate

An **Object** in the current **Scene** can be duplicated by right-clicking it on the **Scene Outliner** and selecting `Duplicate`.

![Duplicating an Object.](/files/zVqCV2FMcyed8xCnVBV1)

## Copy, Cut, and Paste

**Objects** can be cut or copied and then pasted in another **Scene**.

![Cutting, copying, and pasting Objects.](/files/g7oAewSxnwiq0pZRGEA5)

## Rename

**Objects** can be renamed by right-clicking an item and selecting `Rename`. You can then type a new name and press **`⏎`**/`Return` to confirm the change.

![Renaming an Object.](/files/SxZ4WxKEc9VixewKsWks)

## Delete

**Objects** can be deleted in the following ways:

* Right-click on an item and select the `Delete` button from the pop-up.
* Select an item and press `del`.

![Deleting an Object.](/files/v7fVi4PEb7loWrm5hcgs)

## Show and Hide

**Objects** can be shown or hidden at the start of a **Scene**.

To hide an **Object**, click on the eye icon at the right of it.

And to show a hidden **Object**, click on the crossed out eye icon at the right of it.

![](/files/h4F8fuGIzRJfeoGVXfbl)

## Search

The `Search` option allows the user to search **Objects** in a **Scene** by name. To perform a search, click the magnifying glass icon on the top right, and write the name of the **Object** to search.

![Searching Objects by name.](/files/mhaR9z62ujUoTJhZjF7R)

## Filter

The `Filter` option allows the user to filter **Objects** in a **Scene** by type. To apply a filter, click the filter icon on the top right, and select the types to filter from the drop-down menu. After a filter has been applied, it can be removed with the `Reset` button.

![Filtering Objects by type.](/files/Po6sRspYahyFiMXaL6Ra)

## Frame Selected

Sometimes one gets lost in a **Project**. It is now easier than ever to refocus on a particular **Object**. The user just needs to locate that **Object** in the **Scene Outliner**, right-click, and select `Frame Selected`. This can also be achieved by simply pressing the `F` key.

![Frame Selected Example.](/files/CcXLnw44mTdn4dZku7dB)

## See Also

* [**Scene**](/incari-studio/2024.1/objects-and-types/project-objects/scene.md)
* [**Scene Objects**](/incari-studio/2024.1/objects-and-types/scene-objects.md)
