Set Tint modifies the Tint attribute of an Object.
Tint
The Set Tint Node only works with objects that have Sprite category as an Attribute such as Listarrow-up-right, Image, Sequence, Web Sprite, Spritearrow-up-right and Textarrow-up-right.
Scope: Scene, Function, Prefab.
Object
ObjectID
The Object, whose color is to be adjusted, if one is not provided in the Object ID Socket.
Object ID
Color
The default value of the Color Socket, if no value is provided.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the Object whose Tint you would like to set.
The Tint value used to adjust the color of the Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Get Tint
Tints and Shadesarrow-up-right on Wikipedia.
Last updated 1 year ago