Set Visibility
Overview
Set Visibility makes an Object either visible or not visible in a Scene.
Attributes
Attribute
Type
Description
Object
ObjectID
The Object that you wish to set visibility of, if one is not provided in the object ID
Socket.
Is Visible
Bool
A boolean indicating whether a desired Object is set to visible or not. The default value is true
.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object
ObjectID
The ID of the Object you would like to make visible or not.
Is Visible
Bool
An input boolean that sets the Object Visibility to either true or false.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
See Also
Last updated
Was this helpful?