Set Visibility
Last updated
Last updated
Set Visibility makes an Object either visible or not visible in a Scene.
Attribute | Type | Description |
---|---|---|
| ObjectID | The Object that you wish to set visibility of, if one is not provided in the |
| Bool | A boolean indicating whether a desired Object is set to visible or not. The default value is |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the Object you would like to make visible or not. |
| Bool | An input boolean that sets the Object Visibility to either true or false. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |