Set Visibility makes an Object either visible or not visible in a Scene.
Object
ObjectID
The Object that you wish to set visibility of, if one is not provided in the object ID Socket.
object ID
Is Visible
Bool
A boolean indicating whether a desired Object is set to visible or not. The default value is true.
true
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the Object you would like to make visible or not.
An input boolean that sets the Object Visibility to either true or false.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Get Visibility
Last updated 4 years ago