Set Rotation sets the value of a given Object's Rotation Attribute.
Rotation
Object
ObjectID
The ID of the Object that you would like to set the Rotation value of if one is not provided in the Object ID Socket.
Object ID
Vector3
The desired Rotation value of the Object if one is not provided in the Rotation Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the Object that you would like to set the Rotation value of.
The desired Rotation value of the Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Get Scale
Get Position
Get Rotation
Rotationarrow-up-right on wikipedia.
Last updated 4 years ago