Get Scale
Last updated
Last updated
Get Scale returns the scale of an Object in a Scene. The Object ID is given as input to the Node.
[Scaling](https://en.wikipedia.org/wiki/Scaling_(geometry)) in geometry.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Object
ObjectID
The target Object that you wish to return the scale
of if one is not provided in the Object ID
Socket
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose scale value you wish to return.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Scale
Vector3
A 3-dimensional vector that contains the scale of the Object along its x, y, and z axes.