Set Tint adds a tint color value to the hue color of an Object.
tint
The Set Tint node only works with objects that have Sprite category as an attribute such as List, Image, Sequence, Web Sprite, Sprite and Text.
Object
ObjectID
The Object whose hue color is to be adjusted, if one is not provided in the object ID Socket.
object ID
Color
The default value of the Color Socket, if no value is provided.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the Object you would like to tint.
The tint value used to adjust the hue color of the Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Get Tint
Tints and Shadesarrow-up-right on wikipedia.
Last updated 4 years ago