Create Object
Last updated
Last updated
The Create Object Node creates Scene Objects of a chosen Object Type.
In the Attributes it can be chosen the Object Type to create and the output is the ObjectID of the newly created Object and a Bool value indicating whether the creation of the Object was successful or not.
Object Type
Drop-down
The Object Type of the newly created Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Parent ID
ObjectID
ObjectID of a Group that the newly created Object will be part of.
is 2D
Bool
Whether the newly created Object will be 2D or 3D.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Object ID
ObjectID
The unique generated ObjectID of the newly created Object.
Success
Bool
Whether the operation of creating the desired Object was successful or not.