The Set Size Pixel Node sets the X and Y values of a 2D Object's Size.
Size
Object
ObjectID
The target Object whose Size you wish to set, if one is not provided in the Object ID Socket.
Object ID
Vector2
The desired Size values of the Object, if one is not provided in the Size Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the target Object whose Size you wish to set.
A 2-dimensional Vector that contains X and Y Size values of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Set Position Pixel
Set Rotation 2D
Last updated 4 years ago