The Set Rotation 2D Node sets the degree of rotation of a 2D Object.
Rotation
Float
The desired degree of rotation of the Object, if one is not provided in the Rotation Socket.
Object
ObjectID
The target Object whose Rotation you wish to set, if one is not provided in the Object ID Socket.
Object ID
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the target Object whose Rotation you wish to set.
The desired Float value you wish to set for the Object's Rotation.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Set Position Pixel
Set Size Pixel
Last updated 4 years ago