Set Position Pixel Node sets the X and Y values of a 2D Object's Position.
Position
Object
ObjectID
The target Object whose Position you wish to set, if one is not provided in the Object ID Socket.
Object ID
Vector2
The desired Position values of the Object, if one is not provided in the Position Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the target Object whose Position you wish to set.
A 2-dimensional Vector that contains X and Y Position values of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Set Rotation 2D
Set Size Pixel
Last updated 4 years ago