Set Rotation
Overview
Attributes
Attribute
Type
Description
Inputs
Input
Type
Description
Outputs
Output
Type
Description
See Also
External Links
Last updated
Set Rotation sets the value of a given Object's Rotation Attribute.
Object
ObjectID
The ID of the Object, whose Rotation you wish to set, if one is not provided in the Object ID Socket.
Rotation
Vector3
The desired Rotation value of the Object, if one is not provided in the Rotation Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Rotation value you wish to set.
Rotation
Vector3
A 3-dimensional vector that contains the Rotation components measured in Euler angles along the X, Y, and Z axes of the target Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Rotation on Wikipedia.
Last updated