The Get Size Pixel Node returns the X and Y values of a 2D Object's Size.
Size
Object
ObjectID
The target Object whose Size you wish to return, if one is not provided in the Object ID Socket.
Object ID
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The ID of the target Object whose Size you wish to return.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Vector2
A 2-dimensional Vector that contains the X and Y Size values of the target Object.
Get Position Pixel
Get Rotation 2D
Last updated 4 years ago