The PaddingRight Node adds a character a chosen number of times to the right of a String.
For example, padding the character "a" 6 times to the String "bbbbbbcccccc" gives "bbbbbbccccccaaaaaa" as the result.
The Padding character Attribute and Input can receive a String but they only use the first character.
Padding character
Scope: Project, Scene, Function, Prefab.
String
The String to which the Padding character will be added on the right, if none is given in the Input Socket.
The character that will be added on the right of String, if none is given in the Input Socket.
Padding size
Int
The number of times that the Padding character will be repeated, if none is given in the Input Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The String to which the Padding character will be added on the right.
Padding char.
The character that will be added on the right of String.
The number of times that the Padding character will be repeated.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Padded right
The resulting String with the character padded on the right.
PaddingLeft
Last updated 1 year ago