Stop Animation is an Animation Node used to stop an Animation already playing. It receives as input the Instance ID of the Animation to be stopped.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Instance ID
InstanceID
The Instance ID of the Animation to be stopped.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Pause Animation
Play Animation
Last updated 1 year ago