Switch takes an input value and triggers one of several output Pulses, based on whether or not the input matches a pre-defined value. These pre-defined values, referred to as cases in computer programming, can be defined as a list in the CasesAttribute. Each value added to the Node also creates a corresponding output Pulse. If the value of the InputSocket matches a value defined in the CasesAttribute, its corresponding Pulse is triggered. If no match is found, then the DefaultPulse is triggered instead.