RotateBy Action

Overview

The RotateBy Action Node rotates an Animation by the relative values specified in the Offset for the Duration (in seconds), in either Attributes or Inputs.

Attributes

AttributeTypeDescription

Offset

Vector3

The amount to rotate the Animation by measured in Euler angles along the X, Y, and Z axes.

Duration (sec)

Float

The total time of the Action.

Interpolation

Drop-down

The Interpolation type. Can be Linear, Sine Ease In, Sine Ease Out, or Sine Ease In Out.

Inputs

InputTypeDescription

Instance ID

InstanceID

The assigned Instance of an Object.

(►) Start

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the target Object.

Duration

Float

The total time (in seconds).

Offset

Vector3

The amount to rotate the Animation by measured in Euler angles along the X, Y, and Z axes.

Outputs

OutputTypeDescription

Instance ID

InstanceID

The assigned Instance of an Object.

OnStart (►)

Pulse

Flows to additional actions following RotateBy Action when the Action starts.

OnEnd (►)

Pulse

Flows to additional actions following RotateBy Action when the Action stops.

See Also

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